Sandustry Wiki Index
The full fan-made index for resources, buildings, mechanics, platform pages, mods, and maps.
Use this fan-made Wiki index to jump to resource guides, building pages, mechanics explainers, and platform/community notes.
Player checklist
- You need a direct answer before reading the full Wiki-style detail.
- You want to know which parts are official facts and which parts need a current-build test.
- You are connecting this topic to a larger factory route and need safe next links.
Avoid this
- Treating one creator layout as the only correct route.
- Copying exact rates, tile counts, or shortcuts before checking them in your current build.
- Mixing modded-map resources into default Early Access guidance.
Wiki Navigation Model
A player should be able to jump by problem: first session, resource, building, mechanic, or community content.
Beginner guide and tips
Water, Lava, Copper, Fluxite, Artifacts
Press, processing, planter, thermal
Move Lava, infinite water, crackstone, haulers
Mods and maps
Quick facts
Recommended route
- Start with beginner guide if new.
- Use Resources for material interactions.
- Use Buildings for production structures and terminology.
- Use Mechanics for problem-specific searches.
- Use Community for mods, maps, and version-sensitive content.
Materials and resources
Water, Lava, Copper, Fluxite, and Artifacts are the main resource pages in the first release.
Buildings and production
Kinetic Slag Press, processing lines, residue/slag burning, and Planter Box form the early building section.
Mechanics
Infinite water, lava movement, Crackstone, and Hauler Drone handling answer specific player problems.
Community and platform
Game Pass, multiplayer, mods, and maps stay separate from core factory mechanics.
Index philosophy
The index should be denser than a marketing homepage and clearer than a raw category dump. It should show the next page a player needs after reading the current answer.
Pages should feel like practical guides first. Uncertain Early Access details can stay marked, but the main reading path should be the answer, route, and next useful link.
Do / Don't
Do
- Make fan-made status obvious.
- Route players to the next useful guide.
- Keep uncertain Early Access mechanics lightly marked.
Don't
- Do not impersonate official Wiki.
- Do not make pages feel like site-planning notes.
- Do not let category pages become empty link farms.
FAQ
Is this the official Wiki?
No. It is an independent fan-made guide site with links to official sources.
Why do some pages mention testing?
Sandustry is Early Access/Game Preview, so demo-era routes and unclear mechanics are marked until they can be checked in the current build.